I've got a handful of light ips patches at this point. I'm thinking of releasing a demo-level hack soon called "DWM2: Shuffled." The reason "shuffled" comes to mind is that it doesn't really add features or content so much as it moves things around into a more fun gaming environment. All monsters obtainable, more balanced meats, extra breeding combinations, slightly more variety of monsters in story worlds, some monsters get different skills, custom font, harder boss fights. The standard affair. I could release something like this within the week if I find time to edit the enemy data. Thoughts?Bcrobert (talk) 06:38, February 27, 2014 (UTC)
- No feedback but I'm doing it anyway. :P
- The current changelog looks something like this: http://pastebin.com/ZpczZgqq
- In case anyone is lurking this I should point out that the within a week thing isn't going to happen. Turns out I'll need to update hundreds of pointers to make Informer work properly with the edits. Possibly by hand. This sets me back a bit.